> [!WARNING]
> **Preview**: Using server prompt templates is a feature that's in Preview, which means that it isn't subject to any SLA or deprecation policy and could change in backwards-incompatible ways.

<br />

When you use server prompt templates, you can update values *within* a given
template without releasing a new version of your app. However, since any changes
to the template will nearly immediately be used by requests from your app, you
need to be cautious about making changes that could break your app or cause
unexpected changes in behavior.

So, if you want to make more substantial changes or roll out changes gradually,
then you won't want to change the template that's used in production code.

Instead, we recommend using Firebase Remote Config to *control the value of
template ID* used in the request to the model.

[Firebase Remote Config](https://firebase.google.com/docs/remote-config.md.txt) lets you update parameter
values in your app (like the template ID) dynamically and remotely from the
Firebase console, without the need to release a new version of your app. It
also has streamlined capabilities and integrations for rolling out changes as
well as A/B testing.

> [!CAUTION]
> We **strongly recommend implementing
> Firebase Remote Config into your app as early as possible**, even during development, so that you can update the template ID remotely in every version of your app.

This guide describes how to implement Remote Config in your app,
specifically to ***control the template ID used in your app***.

### **Step 1** : Set the parameter value in the Firebase console

Create a Remote Config client template and configure a `template_id`
parameter and its value to fetch and use in the app.

1. In the Firebase console, go to **DevOps \& Engagement** \>
   [**Remote Config**](https://console.firebase.google.com/project/_/config).

2. From the **Client/Server** selector at the top of the page, select
   **Client**.

3. Start a client template by clicking **Create Configuration**
   (or **Add parameter** if you've previously used client templates).

4. Define the `template_id` parameter:

   | Parameter name | Description | Type | Default value |
   |---|---|---|---|
   | `template_id` | Template ID. | String | `my-first-template-v1-0-0` |

5. After adding this parameter, click **Publish changes** . If this
   is not a new Remote Config template, review the changes and click
   **Publish changes** again.

### **Step 2** : Add and initialize Remote Config in your app

Add the Remote Config library and set up Remote Config within your app.

### Swift

As part of
[Firebase AI Logic setup](https://firebase.google.com/docs/ai-logic/get-started.md.txt#add-sdk),
you've already added the Firebase SDK to your app, but will also need to add
Remote Config.

1. In Xcode, with the project open, navigate to **File \> Add Package
   Dependencies**.

2. Select **firebase-ios-sdk** and then click **Add package**.

3. From the Project navigator, select your app \> **Targets** \> your app.

4. From the **General** tab, scroll to **Frameworks, Libraries, and
   Embedded Content**.

5. Click **+** and choose **FirebaseRemoteConfig** , then click **Add**.

6. Add the `FirebaseRemoteConfig` import to your code:

   ```swift
   import FirebaseRemoteConfig
   ```
7. Inside the appropriate class for your app, initialize Firebase and add
   Remote Config to your main application logic.

   Here, you'll include Remote Config and the
   [Remote Config real-time listener](https://firebase.google.com/docs/remote-config/ios/real-time.md.txt)
   as imports so that the app can fetch new values in real-time, and add a
   minimum fetch interval:

   ```swift
   let remoteConfig = RemoteConfig.remoteConfig()
   let settings = RemoteConfigSettings()
   settings.minimumFetchInterval = 3600
   remoteConfig.configSettings = settings
   ```

   > [!NOTE]
   > **Note:** In this example, the default fetch interval is 3600 seconds, but we recommend that you set a relatively low minimum fetch interval inside your code during development.

### Kotlin

1. Add the Remote Config dependency to your module (app-level) Gradle
   file (usually `app/build.gradle.kts` or `app/build.gradle`):

   ```kotlin
   dependencies {
       implementation(platform("com.google.firebase:firebase-bom:35.1.0"))
       implementation("com.google.firebase:firebase-ai")
       implementation("com.google.firebase:firebase-config")
       // ... other dependencies
   }
   ```
2. Add Remote Config to your main application logic. Here, you'll
   initialize Remote Config and add a minimum fetch interval:

   ```kotlin
   val remoteConfig: FirebaseRemoteConfig = Firebase.remoteConfig
   val configSettings = remoteConfigSettings {
   minimumFetchIntervalInSeconds = 3600
   }
   remoteConfig.setConfigSettingsAsync(configSettings)
   ```

   > [!NOTE]
   > **Note:** In this example, the default fetch interval is 3600 seconds, but we recommend that you set a relatively low minimum fetch interval inside your code during development.

### Java

1. Add the Remote Config dependency to your module (app-level) Gradle
   file (usually `app/build.gradle.kts` or `app/build.gradle`):

   ```kotlin
   dependencies {
       implementation(platform("com.google.firebase:firebase-bom:35.1.0"))
       implementation("com.google.firebase:firebase-ai")
       implementation("com.google.firebase:firebase-config")
       // ... other dependencies
   }
   ```
2. Add Remote Config to your main application logic. Here, you'll
   initialize Remote Config and add a minimum fetch interval:

   ```java
   FirebaseRemoteConfig mFirebaseRemoteConfig = FirebaseRemoteConfig.getInstance();
   FirebaseRemoteConfigSettings configSettings = new FirebaseRemoteConfigSettings.Builder()
       .setMinimumFetchIntervalInSeconds(3600)
       .build();
   mFirebaseRemoteConfig.setConfigSettingsAsync(configSettings);
   ```

   > [!NOTE]
   > **Note:** In this example, the default fetch interval is 3600 seconds, but we recommend that you set a relatively low minimum fetch interval inside your code during development.

### Web

1. Open your code in a text editor and import Remote Config:

   ```javascript
   import { getRemoteConfig } from 'firebase/remote-config';
   ```
2. Inside your primary function and after the Firebase app is initialized
   for Firebase AI Logic SDK, initialize Remote Config:

   ```javascript
     // Initialize Remote Config and get a reference to the service
     const remoteConfig = getRemoteConfig(app);
   ```
3. Set a minimum fetch interval:

   ```javascript
   remoteConfig.settings.minimumFetchIntervalMillis = 3600000;
   ```

   > [!NOTE]
   > **Note:** In this example, the default fetch interval is 3600 seconds, but we recommend that you set a relatively low minimum fetch interval inside your code during development.

### Dart

1. From your Flutter project directory, install and add Remote Config
   using the following command:

   ```bash
   flutter pub add firebase_remote_config
   ```
2. Open `./lib/main.dart` and add the import after the other imports you
   added to support Firebase AI Logic:

   ```dart
   import 'package:firebase_ai/firebase_ai.dart';
   import 'package:firebase_core/firebase_core.dart';
   import 'package:firebase_remote_config/firebase_remote_config.dart';
   ```
3. Add the `_modelName` variable to
   your app so that you can use it later:

   ```dart
   late final String _modelName;
   late final String _systemInstructions;
   late final String _prompt;
   ```
4. Get the Remote Config object instance and set the minimum fetch
   interval to allow for frequent refreshes. Make sure to add this after
   Firebase is initialized.

   ```dart
     final remoteConfig = FirebaseRemoteConfig.instance;
     await remoteConfig.setConfigSettings(RemoteConfigSettings(
       fetchTimeout: const Duration(seconds: 3600),
       minimumFetchInterval: const Duration(seconds: 3600),
     ));
   ```

   > [!NOTE]
   > **Note:** In this example, the default fetch interval is 3600 seconds, but we recommend that you set a relatively low minimum fetch interval inside your code during development.

### Unity

1. Add Remote Config to your Unity project, following these
   [instructions](https://firebase.google.com/docs/unity/setup.md.txt#add-sdks).

2. Get the Remote Config object instance and set the minimum fetch
   interval to allow for frequent refreshes. Make sure to add this after
   Firebase is initialized.

   ```c#
   var remoteConfig = FirebaseRemoteConfig.DefaultInstance;
   const int MillisecondsPerSecond = 1000;
   await remoteConfig.SetConfigSettingsAsync(new ConfigSettings() {
     FetchTimeoutInMilliseconds = 3600 * MillisecondsPerSecond,
     MinimumFetchIntervalInMilliseconds = 3600 * MillisecondsPerSecond
   });
   ```

   > [!NOTE]
   > **Note:** In this example, the default fetch interval is 3600 seconds, but we recommend that you set a relatively low minimum fetch interval inside your code during development.

### **Step 3**: Set the in-app parameter value

You should set in-app default parameter values in the Remote Config
object. This ensures that your app behaves as expected even if it cannot
fetch values from the Remote Config service.

### Swift

1. In the Firebase console, go to the
   **DevOps \& Engagement** \> **Remote Config** \>
   [**Parameters** page](https://console.firebase.google.com/project/_/config).

2. Open the
   **Menu**, and
   select **Download default values**.

3. When prompted, enable **.plist for iOS** , then click **Download file**.

4. Save the file in the your application directory.

5. In Xcode, right-click on your app and select **Add Files**

6. Select **remote_config_defaults.plist** , then click **Add**.

7. Update your app code to reference the defaults file:

   ```swift
   // Set default values for Remote Config parameters.
   remoteConfig.setDefaults(fromPlist: "remote_config_defaults")
   ```

### Kotlin

1. In the Firebase console, go to the
   **DevOps \& Engagement** \> **Remote Config** \>
   [**Parameters** page](https://console.firebase.google.com/project/_/config).

2. Open the
   **Menu**, and
   select **Download default values**.

3. When prompted, enable **.xml for Android** , then click **Download file**.

4. Save the file in your app's XML resources directory.

5. Update your main activity file to add the defaults after the
   `configSettings` you added previously:

   ```kotlin
   // Set default values for Remote Config parameters.
   remoteConfig.setDefaultsAsync(R.xml.remote_config_defaults)
   ```

### Java

1. In the Firebase console, go to the
   **DevOps \& Engagement** \> **Remote Config** \>
   [**Parameters** page](https://console.firebase.google.com/project/_/config).

2. Open the
   **Menu**, and
   select **Download default values**.

3. When prompted, enable **.xml for Android** , then click **Download file**.

4. Save the file in your app's XML resources directory.

5. Update your main activity file to add the defaults after the
   `configSettings` you added previously:

   ```java
   // Set default values for Remote Config parameters.
   mFirebaseRemoteConfig.setDefaultsAsync(R.xml.remote_config_defaults);
   ```

### Web

You can set the default value for the model name directly in your code:

```javascript
// Set default values for Remote Config parameters.
remoteConfig.defaultConfig = {
  template_id: 'my-first-template-v1-0-0',
};
```

### Dart

You can set the default value for the model name directly in your code:

```dart
// Set default values for Remote Config parameters.
remoteConfig.setDefaults(const {
  "template_id": "my-first-template-v1-0-0"
});
```

### Unity

You can set the default value for the model name directly in your code:

```c#
// Set default values for Remote Config parameters.
await remoteConfig.SetDefaultsAsync(
  new System.Collections.Generic.Dictionary<string, object>() {
    { "template_id", "my-first-template-v1-0-0" }
  }
);
```

### **Step 4**: Fetch and activate the value

After setting the default value for the model name, add the following to fetch
and activate values.

### Swift

```swift
// Fetch and activate Remote Config values
remoteConfig.fetchAndActivate { status, error in
  if let error = error {
    print("Error fetching Remote Config: \(error.localizedDescription)")
  }
}
```

This should update the Remote Config object whenever a new
Remote Config template is published.

> [!IMPORTANT]
> **Important:** Be sure to put any code that depends on these values *after* fetch and activate.

### Kotlin

```kotlin
// Fetch and activate Remote Config values
remoteConfig.fetchAndActivate()
      .addOnCompleteListener(this) { task ->
          if (task.isSuccessful) {
              val updated = task.result
              Log.d(TAG, "Remote Config values fetched and activated: $updated")
          } else {
              Log.e(TAG, "Error fetching Remote Config", task.exception)
          }
      }
```

> [!IMPORTANT]
> **Important:** Be sure to put any code that depends on these values *after* fetch and activate.

### Java

```java
  // Fetch and activate Remote Config values
  mFirebaseRemoteConfig.fetchAndActivate()
    .addOnCompleteListener(this, new OnCompleteListener<Boolean>() {
        @Override
        public void onComplete(@NonNull Task<Boolean> task) {
            if (task.isSuccessful()) {
                boolean updated = task.getResult();
                Log.d(TAG, "Config params updated: " + updated);
            } else {
                Log.e(TAG, "Error fetching Remote Config", task.exception)
            }
          }
    });
```

> [!IMPORTANT]
> **Important:** Be sure to put any code that depends on these values *after* fetch and activate.

### Web

1. Add `getValue` and `fetchAndActivate` to your imports:

   ```javascript
   import { getValue, fetchAndActivate } from 'firebase/remote-config';
   ```
2. Locate the code where you specify the default value for the model name.
   Directly after that code block, add the following code to fetch and
   activate the config and assign the fetched value to the `templateID`
   constant.

   ```javascript
   // Fetch and activate Remote Config.
   try {
     await fetchAndActivate(remoteConfig);
   } catch(err) {
     console.error('Remote Config fetch failed', err);
   }

   console.log('Remote Config fetched.');

   // Assign Remote Config values.
   const templateID = getValue(remoteConfig, 'template_id').asString();
   ```

> [!IMPORTANT]
> **Important:** Be sure to put any code that depends on these values *after* fetch and activate.

### Dart

```dart
// Fetch and activate Remote Config.
remoteConfig.fetchAndActivate();

// Assign Remote Config values.
String? _templateID = remoteConfig.getString("template_id");
```

> [!IMPORTANT]
> **Important:** Be sure to put any code that depends on these values *after* fetch and activate.

### Unity

```c#
// Fetch and activate Remote Config values.
await remoteConfig.FetchAndActivateAsync();
```

> [!IMPORTANT]
> **Important:** Be sure to put any code that depends on these values *after* fetch and activate.

### **Step 5** : Add a real-time Remote Config listener

Add a [real-time Remote Config listener](https://firebase.google.com/docs/remote-config/ios/real-time.md.txt)
to your app to ensure that changes you make to the Remote Config template
are propagated to the client as soon as they're updated.

The following code updates the Remote Config object whenever a parameter
value changes.

### Swift

```swift
// Add real-time Remote Config
remoteConfig.addOnConfigUpdateListener { configUpdate, error in
  guard let configUpdate = configUpdate, error == nil else {
    print("Error listening for config updates: \(error?.localizedDescription ?? "No error available")")
    return
  }

  print("Updated keys: \(configUpdate.updatedKeys)")
  remoteConfig.activate { changed, error in
    guard error == nil else {
      print("Error activating config: \(error?.localizedDescription ?? "No error available")")
      return
    }
    print("Activated config successfully")
  }
}
```

### Kotlin

Optionally, you can also configure an action inside the
`addOnCompleteListener` activation:

```kotlin
      // Add a real-time Remote Config listener
      remoteConfig.addOnConfigUpdateListener(object : ConfigUpdateListener {
          override fun onUpdate(configUpdate : ConfigUpdate) {
              Log.d(ContentValues.TAG, "Updated keys: " + configUpdate.updatedKeys);
              remoteConfig.activate().addOnCompleteListener {
                  // Optionally, add an action to perform on update here.
              }
          }

          override fun onError(error : FirebaseRemoteConfigException) {
              Log.w(ContentValues.TAG, "Config update error with code: " + error.code, error)
          }
      }
```

### Java

Optionally, you can also configure an action inside the
`addOnCompleteListener` activation:

```java
  // Add a real-time Remote Config listener
  remoteConfig.addOnConfigUpdateListener(new ConfigUpdateListener() {
      @Override
      public void onUpdate(ConfigUpdate configUpdate) {
          Log.d(ContentValues.TAG, "Updated keys: " + configUpdate.getUpdatedKeys());
                remoteConfig.activate().addOnCompleteListener(new OnCompleteListener<Boolean>() {
                  @Override
                  public void onComplete(@NonNull Task<Boolean> task) {
                      // Optionally, add an action to perform on update here.
                  }
              });
          }

      @Override
      public void onError(FirebaseRemoteConfigException error) {
          Log.w(ContentValues.TAG, "Config update error with code: " + error.getCode(), error);
      }
  });
```

### Web

```javascript
 // Add a real-time Remote Config listener
 onConfigUpdate(remoteConfig, {
   next: (configUpdate) => {
      console.log("Updated keys:", configUpdate.getUpdatedKeys());
      if (configUpdate.getUpdatedKeys().has("welcome_message")) {
         activate(remoteConfig).then(() => {
         showWelcomeMessage();
         });
      }
   },
   error: (error) => {
      console.log("Config update error:", error);
   },
   complete: () => {
      console.log("Listening stopped.");
   }
});
```

### Dart

```dart
// Add a real-time Remote Config listener
remoteConfig.onConfigUpdated.listen((event) async {
  await remoteConfig.activate();
});
```

### Unity

```c#
// Add a real-time Remote Config listener to automatically update whenever
// a new template is published.
// Note: the parameters can be anonymous as they are unused.

remoteConfig.OnConfigUpdateListener += (_, _) => {
  remoteConfig.ActivateAsync();
};
```

### **Step 6** : Update the Gemini API requests to use the Remote Config value

|---|
| *Click your Gemini API provider to view provider-specific content and code on this page.* <button value="dev" default="">Gemini Developer API</button> <button value="vertex">Agent Platform Gemini API</button> |

Now that Remote Config is fully configured, update your code to replace
hard-coded values with values sourced from Remote Config.

### Swift

```swift
import FirebaseAILogic

let templateID = remoteConfig.configValue(forKey: "template_id").stringValue
let model = FirebaseAI.firebaseAI(backend: .googleAI()).templateGenerativeModel()
let customerName = "Jane"

// When making the `generateContent` call, source the template ID value from Remote Config
let response = try await model.generateContent(
  templateID: templateID,
  // Provide the values for any input variables required by your template.
  inputs: [
    "customerName": customerName
  ]
)

// ...
```

### Kotlin

```kotlin
// ...

val model = Firebase.ai(backend = GenerativeBackend.googleAI()).templateGenerativeModel()
val customerName = "Jane"

// When making the `generateContent` call, source the template ID value from Remote Config
val response = model.generateContent(
  remoteConfig.getString("template_id"),
  // Provide the values for any input variables required by your template.
  mapOf(
    "customerName" to customerName
  )
)

val text = response.text
println(text)
```

### Java

```java
// ...

TemplateGenerativeModel ai = FirebaseAI.getInstance()
    .templateGenerativeModel(null /* Request Options */);

TemplateGenerativeModelFutures model = TemplateGenerativeModelFutures.from(ai);
String customerName = "Jane";

// When making the `generateContent` call, source the template ID value from Remote Config
Future<GenerateContentResponse> response = model.generateContent(
    remoteConfig.getString("template_id"),
    // Provide the values for any input variables required by your template.
    mapOf("customerName", customerName)

);
addCallback(response,
      new FutureCallback<GenerateContentResponse>() {
          public void onSuccess(GenerateContentResponse result) {
            System.out.println(result.getText());
          }
          public void onFailure(Throwable t) {
            reportError(t);
          }
    }
executor);

// ...
```

### Web

```javascript
// ...

const ai = getAI(firebaseApp, { backend: new GoogleAIBackend() });

const model = getTemplateGenerativeModel(ai);
const templateID = getValue(remoteConfig, 'template_id').asString();
const customerName = 'Jane';

// When making the `generateContent` call, source the template ID value from Remote Config
const result = await model.generateContent({
  templateId: templateID,
  // Provide the values for any input variables required by your template
  templateVariables: {
    customerName: customerName,
  },
});

// ...
```

### Dart

```dart
// ...

final model = FirebaseAI.googleAI().templateGenerativeModel();

final templateID = remoteConfig.getString("template_id");
final customerName = 'Jane';

// When making the `generateContent` call, source the template ID value from Remote Config
var response = await model.generateContent(
  templateID,
  // Provide the values for any input variables required by your template
  inputs: {
    'customerName': customerName,
  },
);

// ...
```

### Unity

```c#
// ...

var ai = FirebaseAI.GetInstance(FirebaseAI.Backend.GoogleAI());

var templateID = remoteConfig.GetValue("template_id").StringValue;
var model = ai.GetTemplateGenerativeModel();
var customerName = "Jane";

try
{
    // When making the `generateContent` call, source the template ID value from Remote Config
    var response = await model.GenerateContentAsync(
        templateID,
        // Provide the values for any input variables required by your template
        new Dictionary<string, object>
        {
            { "customerName", customerName },
        }
    );
    Debug.Log($"Response Text: {response.Text}");
}
catch (Exception e)
{
    Debug.LogError($"An error occurred: {e.Message}");
}

// ...
```

### **Step 7**: Run the app

Build and run the app and verify that it works. Make changes to your
configuration from the Remote Config page in the Firebase console,
publish the changes, and verify the result.

### Next steps

- Learn more about implementing other
  [use cases for Remote Config and Firebase AI Logic](https://firebase.google.com/docs/ai-logic/solutions/remote-config.md.txt).

- For mobile apps and games:

  - Test your template changes with
    [Remote Config and A/B Testing](https://firebase.google.com/docs/ab-testing/abtest-config.md.txt).

  - Gradually release changes using
    [Remote Config rollouts](https://firebase.google.com/docs/remote-config/rollouts.md.txt) (iOS+ and Android only).

  - Use [Remote Config personalization](https://firebase.google.com/docs/remote-config/personalization.md.txt)
    to use machine learning to determine the best settings for individual
    users (iOS+, Android, and Unity only).