Firebase for games

Power up your games with Firebase

Here's how Firebase will help your games

With Analytics, learn how players are experiencing your game: how much time they spend playing, how long they take to complete levels, how much in-app content they're purchasing and much more. Dynamic Links lets you share content like custom levels, in-game items, and game invitations between players. With Cloud Messaging, release new content and send push notifications to players who have completed your available content. Remote Config allows on the fly adjustment of gameplay settings like enemy density, power-up frequency, or anything else you want to control. Use Realtime Database to store user-generated content like custom maps safely in the cloud. And Storage delivers downloadable content to your players using our secure service.


Powerful SDKs for C++ and Unity

Firebase makes it easy to add backend services and analytics to your mobile games on iOS and Android. With our SDKs you can access Firebase services directly in your C++ and Unity games, without having to write any Java, Swift (or Objective-C) code!

The following features are supported by our Firebase SDKs for C++ and Unity:

AdMob, Analytics, Dynamic Links, Invites, Remote Config, Authentication, Realtime Database, Cloud Messaging, Storage, Cloud Functions


Leverage more from the console

Interact with, manage, and view usage data with Analytics right in the console. Manage Authentication settings, change and update Remote Config parameters. Upload files to Firebase storage,send messages with the composer and more.

You can easily activate and access features like Firebase Predictions and A/B Testing. With Predictions leverage the power of machine learning to create custom experiences for your players. A/B Testing lets you run experiments with Notifications and Remote Config

Tour the Flood-it! sample project (sign-in required)

Develop and test on desktop platforms

When you are creating your game, it's often much easier to test on desktop platforms first, then deploy and test on device later in development. To aid this workflow, we provide a subset of the Firebase Unity and C++ SDKs to support desktop platforms:

Realtime Database, Remote Config, Authentication, Cloud Storage and Cloud Functions.

(The remaining desktop libraries are stub (non-functional) implementations)

Check out our sample games

To show how easy it is to plug Firebase into your games, we built two sample games you can check out on GitHub and download to play on your mobile device from the Google Play store. Our Unity sample app, MechaHamster is also available on iOS at the App Store.

Mechahamster (Unity SDK)

Zooshi (C++ SDK)

Trusted by makers of your favorite games

Some of your favorite developers are leveraging the power of Firebase in their games


Explore the entire Firebase platform

Firebase helps you develop high-quality games, grow your player base, and earn more money. Each feature works independently, and they work even better together.