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Saat mengembangkan project C++ menggunakan Firebase, Anda mungkin menemukan konsep yang tidak akrab di telinga atau spesifik untuk Firebase. Halaman ini bertujuan menjawab pertanyaan-pertanyaan tersebut atau mengarahkan Anda ke berbagai referensi untuk mempelajari lebih lanjut.
Kunjungi salah satu komunitas online kami jika Anda memiliki pertanyaan tentang topik yang tidak dibahas di halaman ini. Kami juga akan memperbarui halaman ini dengan topik baru secara berkala. Jadi, periksa kembali untuk melihat apakah kami telah menambahkan topik yang ingin Anda pelajari.
Dukungan library Firebase berdasarkan platform
Tabel berikut menjelaskan library Firebase yang kompatibel dengan suatu platform. Saat ini dukungan desktop ditujukan untuk tujuan pengembangan. Anda dapat menguji fitur pada mesin pengembangan tanpa men-deploy ke ponsel atau tablet jika diizinkan oleh toolchain.
Platform
Android
iOS
tvOS
macOS (beta)
Windows (beta)
Linux (beta)
A/B Testing
v8.3.0+
Analytics
v8.7.0+
App Distribution
v8.3.0+
Authentication
v8.3.0+
Cloud Firestore
v8.3.0+
Cloud Functions
v8.3.0+
Cloud Messaging
v8.3.0+
Cloud Storage
v8.3.0+
Crashlytics
v8.3.0+
Dynamic Links
Google Mobile Ads
Realtime Database
v8.3.0+
Remote Config
v8.3.0+
Layanan Google – file konfigurasi
Sebagai bagian dari penambahan Firebase ke project C++, Anda perlu menambahkan file konfigurasi Firebase:
Untuk mengirimkan game C++ di platform seluler, ikuti petunjuk untuk platform Apple (iOS+) dan/atau Android untuk menyertakan file konfigurasi Firebase yang sesuai di project Anda.
Agar dapat mengembangkan untuk desktop, Anda harus membuat versi desktop dari file konfigurasi Firebase "seluler":
Jika Anda menambahkan file google-services.json Android - Saat menjalankan aplikasi, Firebase akan mencari file seluler ini, lalu otomatis membuat file konfigurasi Firebase desktop (google-services-desktop.json).
Jika Anda menambahkan file GoogleService-Info.plist Apple — Sebelum menjalankan aplikasi, Anda harus mengonversi file seluler ini menjadi file konfigurasi Firebase desktop.
Untuk mengonversi file tersebut, jalankan perintah berikut dari direktori yang sama dengan file GoogleService-Info.plist Anda:
Perhatikan hal-hal berikut tentang cara kami mem-build C++ SDK untuk Firebase:
C++ SDK untuk Windows, Linux, dan macOS sepenuhnya merupakan open source dan dihosting di repo GitHub kami.
C++ SDK untuk iOS, tvOS, dan Android di-build berdasarkan pada iOS SDK dan Android SDK open source.
Contoh panduan memulai
Firebase mengelola kumpulan contoh panduan memulai untuk Firebase API di C++. Temukan panduan memulai ini di repositori panduan memulai GitHub Firebase publik kami.
Setiap panduan memulai mencakup project Xcode untuk iOS, project Android Studio, dan file CMakeLists.txt yang dapat digunakan untuk membuat project desktop (jika produk Firebase itu sendiri mendukung desktop target).
[[["Mudah dipahami","easyToUnderstand","thumb-up"],["Memecahkan masalah saya","solvedMyProblem","thumb-up"],["Lainnya","otherUp","thumb-up"]],[["Informasi yang saya butuhkan tidak ada","missingTheInformationINeed","thumb-down"],["Terlalu rumit/langkahnya terlalu banyak","tooComplicatedTooManySteps","thumb-down"],["Sudah usang","outOfDate","thumb-down"],["Masalah terjemahan","translationIssue","thumb-down"],["Masalah kode / contoh","samplesCodeIssue","thumb-down"],["Lainnya","otherDown","thumb-down"]],["Terakhir diperbarui pada 2025-09-04 UTC."],[],[],null,["\u003cbr /\u003e\n\nAs you're developing your C++ project using Firebase, you might discover\nconcepts that are unfamiliar or specific to Firebase. This page aims to answer\nthose questions or point you to resources to learn more.\n\nFeel free to visit one of our online communities if you have questions about a\ntopic not covered on this page. We'll also update this page with new topics\nperiodically, so check back to see if we've added the topic you want to learn\nabout!\n| **Looking for how to get started with Firebase in\n| your C++ projects? Check out our [Getting Started\n| Guide](/docs/cpp/setup).**\n\nFirebase library support by platform\n\nThe following table describes which Firebase libraries are compatible with which\nplatforms. Currently desktop support is intended for development purposes --\nallowing you to test features on your development machine without deploying to a\nphone or tablet if permitted by your toolchain.\n\n| Platform | Android | iOS | tvOS | macOS *(beta)* | Windows *(beta)* | Linux *(beta)* |\n|-------------------|---------|-----|---------|----------------|------------------|----------------|\n| A/B Testing | | | v8.3.0+ | | | |\n| Analytics | | | v8.7.0+ | | | |\n| App Distribution | | | v8.3.0+ | | | |\n| Authentication | | | v8.3.0+ | | | |\n| Cloud Firestore | | | v8.3.0+ | | | |\n| Cloud Functions | | | v8.3.0+ | | | |\n| Cloud Messaging | | | v8.3.0+ | | | |\n| Cloud Storage | | | v8.3.0+ | | | |\n| Crashlytics | | | v8.3.0+ | | | |\n| Dynamic Links | | | | | | |\n| Google Mobile Ads | | | | | | |\n| Realtime Database | | | v8.3.0+ | | | |\n| Remote Config | | | v8.3.0+ | | | |\n\n| **Note:** Crashlytics can detect and symbolicate C++ crashes on iOS, tvOS, and Android. To *customize* crash reports, though, you must use the [Apple platforms (iOS+) SDK](/docs/crashlytics/customize-crash-reports?platform=ios) or the [`crashlytics.h` header for Android](/docs/crashlytics/ndk-reports#customize-ndk-crash-reports).\n\nGoogle services -- config files\n\nAs part of adding Firebase to your C++ project, you need to add a Firebase\nconfiguration file.\n\n- To ship a C++ game on a mobile platform, follow the instructions for\n [Apple platforms (iOS+)](/docs/ios/setup#add-config-file) and/or\n [Android](/docs/android/setup#add-config-file) to include the appropriate\n Firebase configuration file in your project.\n\n- To develop for desktop, you'll need to create a desktop version of the\n \"mobile\" Firebase configuration file:\n\n - If you added the Android `google-services.json` file --- When you run your\n app, Firebase locates this mobile file, then automatically generates a\n desktop Firebase config file (`google-services-desktop.json`).\n\n - If you added the Apple `GoogleService-Info.plist` file --- Before you run your\n app, you need to convert this mobile file to a desktop Firebase config file.\n To convert the file, run the following command from the same directory as\n your `GoogleService-Info.plist` file:\n\n generate_xml_from_google_services_json.py --plist -i GoogleService-Info.plist\n\n | **Note:** The desktop Firebase C++ SDK will search the current working directory first for `google-services-desktop.json` then for `google-services.json`. You can also [manually load](/docs/reference/cpp/class/firebase/app-options#classfirebase_1_1_app_options_1a54f8d0909118ba7937362f36a259d91c) a configuration or [create it in code](/docs/reference/cpp/class/firebase/app-options#constructors-and-destructors).\n\nIf you want to use multiple Firebase projects in a single app, visit the\ndocumentation for [configuring multiple\nprojects](/docs/projects/multiprojects#use_multiple_projects_in_your_application).\n| **Note:** The Firebase configuration files contain unique, but non-secret identifiers for your project. To learn more about these config files, visit [Understand Firebase Projects](/docs/projects/learn-more#config-files-objects).\n\nOpen source resources for the Firebase C++ SDK\n\nFirebase supports open source development, and we encourage contributions and\nfeedback.\n\nFirebase SDKs\n\nThe open source C++ SDKs are available in our [GitHub\nrepository](https://github.com/firebase/firebase-cpp-sdk).\n\nNote the following about how we build the C++ SDKs for Firebase:\n\n- The C++ SDKs for Windows, Linux, and macOS are entirely open source and hosted in our GitHub repo.\n- The C++ SDKs for iOS, tvOS, and Android are built on top of the open source [iOS SDKs](https://github.com/firebase/firebase-ios-sdk) and [Android SDKs](https://github.com/firebase/firebase-android-sdk).\n\nQuickstart samples\n\nFirebase maintains a collection of quickstart samples for Firebase APIs on\nC++. Find these quickstarts in our public Firebase GitHub\n[quickstart repository](//github.com/firebase/quickstart-cpp/).\n\nEach quickstart includes an Xcode project for iOS, an Android Studio project,\nand a `CMakeLists.txt` file that can be used to generate a desktop project (if\nthe Firebase product itself supports\n[desktop targets](/docs/cpp/docs/cpp/setup#libraries-desktop))."]]