Get Started with Game Development Using Firebase

With Firebase, it's easy to add backend services and analytics to your mobile games on iOS and Android. Using our SDKs for C++ and Unity, you can access Firebase services directly in your C++ and Unity code, without having to write any Java or Swift (or Objective-C) code.

Get started with C++

Get started with Unity


Find out more about how you can power up your games at our Firebase games page.

Supported features

The following Firebase features are supported by the Firebase SDKs for C++ and Unity:

Feature C++ Unity
AdMob
Analytics
Authentication
Realtime Database
Dynamic Links
Invites
Cloud Messaging
Remote Config
Cloud Storage

Example use cases

Here are some ways you can use Firebase in your mobile games:

  • With Analytics, learn how players are experience your game. Find out how much time they spend playing, how long they take to complete levels, how much in-app content they're purchasing, and much more.
  • Using Remote Config, adjust gameplay settings (such as enemy density, power-up frequency, or anything else you want to control.
  • Dynamic Links, lets you share content like custom levels, in-game items, and game invitations between users.
  • Realtime Database stores user-generated content like custom maps safely in the cloud.
  • With Cloud Messaging, release new content and send push notifications to players who have completed your game's available content.
  • Cloud Storage, allows you to securely deliver downloadable content to players.

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