This quickstart guide is for publishers and developers who want to use AdMob to monetize an app that's built with Firebase. If you don't plan to include Firebase in your app, visit the standalone AdMob guide instead.
If you haven't yet, learn about all the benefits of using AdMob, Firebase, and Google Analytics together.
Before you begin
If you don't already have a Firebase project and a Firebase app, follow the Firebase getting started guide: Add Firebase to your Android project.
Make sure that Google Analytics is enabled in your Firebase project:
If you're creating a new Firebase project, enable Google Analytics during the project creation workflow.
If you have an existing Firebase project that doesn't have Google Analytics enabled, you can enable Google Analytics from the Integrations tab of your
. > Project settings
Step 1: Set up your app in your AdMob account
Register your app as an AdMob app.
Register your app with AdMob. This step creates an AdMob app with a unique AdMob App ID that you'll need later in this guide.
You'll be asked to add the Mobile Ads SDK to your app. Find detailed instructions for this task later in this guide.
Link your AdMob app to your Firebase app.
This step is optional but strongly recommended. Learn more about the benefits of enabling user metrics and linking your AdMob app to Firebase.
Complete the following two steps in the Apps dashboard of your AdMob account:
Enable User Metrics to allow AdMob to process and display curated analytics data in your AdMob account. It's also a required setting for you to link your AdMob app to Firebase.
Link your AdMob app to your existing Firebase project and Firebase app.
Make sure that you enter the same package name as you entered for your Firebase app. Find your Firebase app's package name in the Your apps card of your
Project settings . >
Step 2: Add your AdMob App ID to your AndroidManifest.xml
file
Add your
AdMob App ID
to your app's AndroidManifest.xml
file by adding the <meta-data>
tag as
shown below.
<manifest>
<application>
<!-- Sample AdMob App ID: ca-app-pub-3940256099942544~3347511713 -->
<meta-data
android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="ADMOB_APP_ID"/>
</application>
</manifest>
Step 3: Add and initialize the Mobile Ads SDK
Add the dependency for the Google Mobile Ads SDK to your module (app-level) Gradle file (usually
<project>/<app-module>/build.gradle.kts
or<project>/<app-module>/build.gradle
):implementation("com.google.android.gms:play-services-ads:23.4.0")
Before loading ads, call the
MobileAds.initialize()
method.This call initializes the SDK and calls back a completion listener once initialization is complete (or after a 30-second timeout). Call this method only once and as early as possible, ideally at app launch.
Here's an example of how to call the
initialize()
method in an Activity:Kotlin+KTX
override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) // ... MobileAds.initialize(this) }
Java
@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // ... MobileAds.initialize(this); }
Step 4: View user metrics and analytics data
After its initialization, the Mobile Ads SDK automatically starts logging analytics events and user properties from your app. You can view this data without adding any additional code to your app or implementing any ads. Here's where you can see this analytics data:
In the User metrics card of your AdMob account (Home or Apps dashboard), you can view curated user metrics derived from the collected analytics data, like average session duration, ARPU, and retention.
In the Analytics dashboard of the Firebase console, you can view aggregated statistics and summaries of key metrics. If you add the Firebase SDK for Google Analytics, you can also mark conversions for ad campaigns and build custom audiences in the Firebase console.
Note that to better represent
ARPU and
ARPPU metrics, you
might want to include data from an analytics custom event called
ecommerce_purchase
in the revenue calculation for these metrics
(learn how).
Step 5: (Optional) Use more features of Google Analytics and Firebase
Take advantage of more opportunities and features to improve app monetization and user engagement:
Add and use the Firebase SDK for Google Analytics
Implement custom event logging in your app.
Mark conversions for custom ad campaigns.
Include
ecommerce_purchase
event data in the revenue calculation for ARPU and ARPPU metrics.
To learn more, visit the guide for using Google Analytics and Firebase with AdMob apps.
Use other Firebase products in your app
After you add the Firebase SDK for Google Analytics, use other Firebase products to optimize ads in your app.
Remote Config enables you to change the behavior and appearance of your app without publishing an app update, at no cost, for unlimited daily active users.
A/B Testing gives you the power to test changes to your app’s UI, features, or engagement campaigns to learn if they make an impact on your key metrics (like revenue and retention) before rolling the changes out widely.
Optimize ad monetization for your app
Try out different ad formats or configurations with a small subset of users, and then make data driven decisions about implementing the ad for all your users. To learn more, check out the following tutorials:
Test new ad format adoption (overview | implementation).
Optimize ad frequency (overview | implementation).
Step 6: Choose an ad format to implement in your app
AdMob offers a number of different ad formats, so you can choose the format that best fits the user experience of your app. Click a button for an ad format to view detailed implementation instructions in the AdMob documentation.
Banner
Rectangular ads that appear at the top or bottom of the device screen
Banner ads stay on screen while users are interacting with the app, and can refresh automatically after a certain period of time. If you're new to mobile advertising, they're a great place to start.
Implement Banner AdsInterstitial
Full-screen ads that cover the interface of an app until closed by the user
Interstitial ads are best used at natural pauses in the flow of an app's execution, such as between levels of a game or just after a task is completed.
Implement Interstitial AdsNative
Customizable ads that match the look and feel of your app
Native ads are a component-based ad format. You decide how and where Native ads are placed so that the layout is more consistent with your app's design. By choosing fonts, colors, and other details for yourself, you can create natural, unobtrusive ad presentations that can add to a rich user experience.
Implement Native Advanced AdsRewarded
Ads that reward users for watching short videos and interacting with playable ads and surveys
Rewarded (or "reward-based") ads can help monetize free-to-play users.
Implement Rewarded Ads | Implement Rewarded Ads (New APIs) |