Si vous n'avez pas encore configuré Firebase Admin SDK, suivez le guide pour le faire sur votre serveur.Firebase Admin SDK
Activer l'API FCM HTTP v1
Activez l'API Cloud Messaging sur la page des paramètres Cloud Messaging de votre projet.
Envoyer des messages à des appareils spécifiques
Pour envoyer un message à un seul appareil spécifique, transmettez le jeton d'enregistrement de l'appareil comme indiqué.
Node.js
// This registration token comes from the client FCM SDKs.
const registrationToken = 'YOUR_REGISTRATION_TOKEN';
const message = {
data: {
score: '850',
time: '2:45'
},
token: registrationToken
};
// Send a message to the device corresponding to the provided
// registration token.
getMessaging().send(message)
.then((response) => {
// Response is a message ID string.
console.log('Successfully sent message:', response);
})
.catch((error) => {
console.log('Error sending message:', error);
});
Java
// This registration token comes from the client FCM SDKs.
String registrationToken = "YOUR_REGISTRATION_TOKEN";
// See documentation on defining a message payload.
Message message = Message.builder()
.putData("score", "850")
.putData("time", "2:45")
.setToken(registrationToken)
.build();
// Send a message to the device corresponding to the provided
// registration token.
String response = FirebaseMessaging.getInstance().send(message);
// Response is a message ID string.
System.out.println("Successfully sent message: " + response);
Python
# This registration token comes from the client FCM SDKs.
registration_token = 'YOUR_REGISTRATION_TOKEN'
# See documentation on defining a message payload.
message = messaging.Message(
data={
'score': '850',
'time': '2:45',
},
token=registration_token,
)
# Send a message to the device corresponding to the provided
# registration token.
response = messaging.send(message)
# Response is a message ID string.
print('Successfully sent message:', response)
Go
// Obtain a messaging.Client from the App.
ctx := context.Background()
client, err := app.Messaging(ctx)
if err != nil {
log.Fatalf("error getting Messaging client: %v\n", err)
}
// This registration token comes from the client FCM SDKs.
registrationToken := "YOUR_REGISTRATION_TOKEN"
// See documentation on defining a message payload.
message := &messaging.Message{
Data: map[string]string{
"score": "850",
"time": "2:45",
},
Token: registrationToken,
}
// Send a message to the device corresponding to the provided
// registration token.
response, err := client.Send(ctx, message)
if err != nil {
log.Fatalln(err)
}
// Response is a message ID string.
fmt.Println("Successfully sent message:", response)
C#
// This registration token comes from the client FCM SDKs.
var registrationToken = "YOUR_REGISTRATION_TOKEN";
// See documentation on defining a message payload.
var message = new Message()
{
Data = new Dictionary<string, string>()
{
{ "score", "850" },
{ "time", "2:45" },
},
Token = registrationToken,
};
// Send a message to the device corresponding to the provided
// registration token.
string response = await FirebaseMessaging.DefaultInstance.SendAsync(message);
// Response is a message ID string.
Console.WriteLine("Successfully sent message: " + response);
En cas de réussite, chaque méthode d'envoi renvoie un ID de message. Firebase Admin SDK renvoie la chaîne d'ID au format projects/{project_id}/messages/{message_id}
.