Si aún no has configurado Firebase Admin SDK, sigue la guía para configurar Firebase Admin SDK en tu servidor.
Habilita la API de HTTP v1 de FCM
Habilita la API de Cloud Messaging en la página de configuración de Cloud Messaging de tu proyecto.
Envía mensajes a dispositivos específicos
Para enviar mensajes a un dispositivo específico, pasa su token de registro como en los siguientes ejemplos.
Node.js
// This registration token comes from the client FCM SDKs.
const registrationToken = 'YOUR_REGISTRATION_TOKEN';
const message = {
data: {
score: '850',
time: '2:45'
},
token: registrationToken
};
// Send a message to the device corresponding to the provided
// registration token.
getMessaging().send(message)
.then((response) => {
// Response is a message ID string.
console.log('Successfully sent message:', response);
})
.catch((error) => {
console.log('Error sending message:', error);
});
Java
// This registration token comes from the client FCM SDKs.
String registrationToken = "YOUR_REGISTRATION_TOKEN";
// See documentation on defining a message payload.
Message message = Message.builder()
.putData("score", "850")
.putData("time", "2:45")
.setToken(registrationToken)
.build();
// Send a message to the device corresponding to the provided
// registration token.
String response = FirebaseMessaging.getInstance().send(message);
// Response is a message ID string.
System.out.println("Successfully sent message: " + response);
Python
# This registration token comes from the client FCM SDKs.
registration_token = 'YOUR_REGISTRATION_TOKEN'
# See documentation on defining a message payload.
message = messaging.Message(
data={
'score': '850',
'time': '2:45',
},
token=registration_token,
)
# Send a message to the device corresponding to the provided
# registration token.
response = messaging.send(message)
# Response is a message ID string.
print('Successfully sent message:', response)
Go
// Obtain a messaging.Client from the App.
ctx := context.Background()
client, err := app.Messaging(ctx)
if err != nil {
log.Fatalf("error getting Messaging client: %v\n", err)
}
// This registration token comes from the client FCM SDKs.
registrationToken := "YOUR_REGISTRATION_TOKEN"
// See documentation on defining a message payload.
message := &messaging.Message{
Data: map[string]string{
"score": "850",
"time": "2:45",
},
Token: registrationToken,
}
// Send a message to the device corresponding to the provided
// registration token.
response, err := client.Send(ctx, message)
if err != nil {
log.Fatalln(err)
}
// Response is a message ID string.
fmt.Println("Successfully sent message:", response)
C#
// This registration token comes from the client FCM SDKs.
var registrationToken = "YOUR_REGISTRATION_TOKEN";
// See documentation on defining a message payload.
var message = new Message()
{
Data = new Dictionary<string, string>()
{
{ "score", "850" },
{ "time", "2:45" },
},
Token = registrationToken,
};
// Send a message to the device corresponding to the provided
// registration token.
string response = await FirebaseMessaging.DefaultInstance.SendAsync(message);
// Response is a message ID string.
Console.WriteLine("Successfully sent message: " + response);
Cuando el proceso finaliza correctamente, cada método de envío muestra un ID de mensaje. El Firebase Admin SDK muestra
la cadena de ID en el formato projects/{project_id}/messages/{message_id}
.