Mengirim Pesan menggunakan Firebase Admin SDK

Jika Anda belum menyiapkan Firebase Admin SDK, ikuti panduan untuk menyiapkan Firebase Admin SDK di server Anda.

Mengaktifkan FCM HTTP v1 API

Aktifkan Cloud Messaging API di halaman setelan Cloud Messaging untuk project Anda.

Mengirim pesan ke perangkat tertentu

Untuk mengirim ke satu perangkat tertentu, teruskan token pendaftaran perangkat seperti yang ditunjukkan.

Node.js

// This registration token comes from the client FCM SDKs.
const registrationToken = 'YOUR_REGISTRATION_TOKEN';

const message = {
  data: {
    score: '850',
    time: '2:45'
  },
  token: registrationToken
};

// Send a message to the device corresponding to the provided
// registration token.
getMessaging().send(message)
  .then((response) => {
    // Response is a message ID string.
    console.log('Successfully sent message:', response);
  })
  .catch((error) => {
    console.log('Error sending message:', error);
  });

Java

// This registration token comes from the client FCM SDKs.
String registrationToken = "YOUR_REGISTRATION_TOKEN";

// See documentation on defining a message payload.
Message message = Message.builder()
    .putData("score", "850")
    .putData("time", "2:45")
    .setToken(registrationToken)
    .build();

// Send a message to the device corresponding to the provided
// registration token.
String response = FirebaseMessaging.getInstance().send(message);
// Response is a message ID string.
System.out.println("Successfully sent message: " + response);

Python

# This registration token comes from the client FCM SDKs.
registration_token = 'YOUR_REGISTRATION_TOKEN'

# See documentation on defining a message payload.
message = messaging.Message(
    data={
        'score': '850',
        'time': '2:45',
    },
    token=registration_token,
)

# Send a message to the device corresponding to the provided
# registration token.
response = messaging.send(message)
# Response is a message ID string.
print('Successfully sent message:', response)

Go

// Obtain a messaging.Client from the App.
ctx := context.Background()
client, err := app.Messaging(ctx)
if err != nil {
	log.Fatalf("error getting Messaging client: %v\n", err)
}

// This registration token comes from the client FCM SDKs.
registrationToken := "YOUR_REGISTRATION_TOKEN"

// See documentation on defining a message payload.
message := &messaging.Message{
	Data: map[string]string{
		"score": "850",
		"time":  "2:45",
	},
	Token: registrationToken,
}

// Send a message to the device corresponding to the provided
// registration token.
response, err := client.Send(ctx, message)
if err != nil {
	log.Fatalln(err)
}
// Response is a message ID string.
fmt.Println("Successfully sent message:", response)

C#

// This registration token comes from the client FCM SDKs.
var registrationToken = "YOUR_REGISTRATION_TOKEN";

// See documentation on defining a message payload.
var message = new Message()
{
    Data = new Dictionary<string, string>()
    {
        { "score", "850" },
        { "time", "2:45" },
    },
    Token = registrationToken,
};

// Send a message to the device corresponding to the provided
// registration token.
string response = await FirebaseMessaging.DefaultInstance.SendAsync(message);
// Response is a message ID string.
Console.WriteLine("Successfully sent message: " + response);

Setelah berhasil, setiap metode pengiriman akan menampilkan ID pesan. Firebase Admin SDK akan menampilkan string ID dalam format projects/{project_id}/messages/{message_id}.