إضافة حزمة تطوير البرامج (SDK) الخاصة بـ Firebase In-App Messaging إلى مشروعك
في ملف Gradle للوحدة (على مستوى التطبيق) (عادةً <project>/<app-module>/build.gradle.kts أو <project>/<app-module>/build.gradle)، أضِف الاعتمادية لمكتبة In-App Messaging لنظام التشغيل Android. ننصحك باستخدام
Firebase Android BoM
للتحكّم في إصدارات المكتبة.
لاستخدام In-App Messaging، عليك
تفعيل Google Analytics
في مشروعك على Firebase وإضافة حزمة تطوير البرامج (SDK) لمنصّة Firebase الخاصة بخدمة "إحصاءات Google" إلى تطبيقك.
dependencies{// Import the BoM for the Firebase platformimplementation(platform("com.google.firebase:firebase-bom:34.2.0"))// Add the dependencies for the In-App Messaging and Analytics libraries// When using the BoM, you don't specify versions in Firebase library dependenciesimplementation("com.google.firebase:firebase-inappmessaging-display")implementation("com.google.firebase:firebase-analytics")}
باستخدام Firebase Android BoM، سيستخدم تطبيقك دائمًا إصدارات متوافقة من مكتبات Firebase Android.
(طريقة بديلة)
أضِف تبعيات مكتبة Firebase بدون استخدام BoM
إذا اخترت عدم استخدام Firebase BoM، عليك تحديد إصدار كل مكتبة من مكتبات Firebase
في سطر التبعية الخاص بها.
يُرجى العِلم أنّه في حال استخدام مكتبات متعددة من Firebase في تطبيقك، ننصحك بشدة باستخدام BoM لإدارة إصدارات المكتبات، ما يضمن توافق جميع الإصدارات.
dependencies{// Add the dependencies for the In-App Messaging and Analytics libraries// When NOT using the BoM, you must specify versions in Firebase library dependenciesimplementation("com.google.firebase:firebase-inappmessaging-display:22.0.0")implementation("com.google.firebase:firebase-analytics:23.0.0")}
إرسال رسالة اختبار
الحصول على رقم تعريف تثبيت تطبيقك
للحفاظ على الطاقة، لا يسترد تطبيق "Firebase In-App Messaging" الرسائل من الخادم إلا مرة واحدة في اليوم. قد يصعّب ذلك عملية الاختبار، لذا تتيح لك وحدة تحكّم Firebase تحديد جهاز اختبار يعرض الرسائل عند الطلب.
يتم تحديد جهاز الاختبار هذا من خلال
FirebaseInstallations المعرّف أو FID.
ابحث عن معرّف FID لتطبيق الاختبار من خلال التحقّق من Logcat في "استوديو Android" بحثًا عن سجلّ مستوى `Info` التالي:
I/FIAM.Headless: Starting InAppMessaging runtime with Installation ID YOUR_INSTALLATION_ID
إرسال رسالة إلى جهاز الاختبار
بعد تشغيل تطبيقك على جهاز الاختبار والحصول على Firebaseرقم تعريف التثبيت (FID)Firebase In-App Messaging، يمكنك تجربة عملية الإعداد من خلال إرسال رسالة اختبار:
تاريخ التعديل الأخير: 2025-09-05 (حسب التوقيت العالمي المتفَّق عليه)
[[["يسهُل فهم المحتوى.","easyToUnderstand","thumb-up"],["ساعَدني المحتوى في حلّ مشكلتي.","solvedMyProblem","thumb-up"],["غير ذلك","otherUp","thumb-up"]],[["لا يحتوي على المعلومات التي أحتاج إليها.","missingTheInformationINeed","thumb-down"],["الخطوات معقدة للغاية / كثيرة جدًا.","tooComplicatedTooManySteps","thumb-down"],["المحتوى قديم.","outOfDate","thumb-down"],["ثمة مشكلة في الترجمة.","translationIssue","thumb-down"],["مشكلة في العيّنات / التعليمات البرمجية","samplesCodeIssue","thumb-down"],["غير ذلك","otherDown","thumb-down"]],["تاريخ التعديل الأخير: 2025-09-05 (حسب التوقيت العالمي المتفَّق عليه)"],[],[],null,["\u003cbr /\u003e\n\nThis quickstart shows you how to set up Firebase In-App Messaging and send your first message. \niOS+ Android Flutter \n\n\u003cbr /\u003e\n\nBefore you begin\n\n\nBefore starting, make sure to [add Firebase to your Apple project](/docs/ios/setup).\n\nAdd the Firebase In-App Messaging SDK to your project\n\n\nUse Swift Package Manager to install and manage Firebase dependencies.\n| Visit [our installation guide](/docs/ios/installation-methods) to learn about the different ways you can add Firebase SDKs to your Apple project, including importing frameworks directly and using CocoaPods.\n\n1. In Xcode, with your app project open, navigate to **File \\\u003e Add Packages**.\n2. When prompted, add the Firebase Apple platforms SDK repository: \n\n```text\n https://github.com/firebase/firebase-ios-sdk.git\n```\n| **Note:** New projects should use the default (latest) SDK version, but you can choose an older version if needed.\n3. Choose the In-App Messaging library.\n4. Add the `-ObjC` flag to the *Other Linker Flags* section of your target's build settings.\n5. To use In-App Messaging, you must [enable Google Analytics](//support.google.com/firebase/answer/9289399#linkga) in your Firebase project and add the Firebase SDK for Google Analytics to your app. You can select either the library without IDFA collection or with IDFA collection. See our FAQ on the [latest organization of modules in the Google Analytics for Firebase SDK](/support/faq#analytics-odm2-sdk-refactor-ios).\n6. When finished, Xcode will automatically begin resolving and downloading your dependencies in the background.\n\nNow, initialize the SDK in your app:\n\n1. Import the Firebase module in your `App` struct or `UIApplicationDelegate`, if you haven't yet: \n\n Swift \n\n ```swift\n import Firebase\n ```\n\n Objective-C \n\n ```objective-c\n @import Firebase;\n ```\n2. Also configure a [`FirebaseApp`](/docs/reference/ios/firebasecore/api/reference/Classes/FIRApp) shared instance, typically in your `App`'s initializer or your app delegate's `application(_:didFinishLaunchingWithOptions:)` method, if you haven't yet: \n\n Swift \n\n ```swift\n FirebaseApp.configure()\n ```\n\n Objective-C \n\n ```objective-c\n [FIRApp configure];\n ```\n3. Compile and run your app.\n\n| **Note:** Firebase In-App Messaging requires Firebase version 5.6.0 or higher. If you're having trouble compiling your app, try running `pod update` in your app's project directory. Keep in mind, though, that the command updates all of your app's dependencies, not just Firebase ones.\n\n\u003cbr /\u003e\n\nSend a test message\n\nGet your app's installation ID\n\nTo conserve power, Firebase In-App Messaging only retrieves messages from the\nserver once per day. That can make testing difficult, so the\nFirebase console allows you to specify a test device that displays messages\non demand.\n\n\nThat testing device is determined by a Firebase installation ID provided by the\nFirebase installations service. To find your testing app's installation ID, run the app with the\nruntime command argument `-FIRDebugEnabled`:\n\n1. With your Xcode project open, select **Product \\\u003e Scheme \\\u003e Edit scheme...** from the top menu bar.\n2. Open the **Arguments** tab of the dialog that pops up.\n3. Click **+ Add items** under **Arguments Passed On Launch**.\n4. Enter \"-FIRDebugEnabled\" in the newly-created field.\n5. Click **Close**, then run your app.\n\nOnce your app starts running, look for the following line in the Xcode console's logs: \n\n```scdoc\n[Firebase/InAppMessaging][I-IAM180017] Starting InAppMessaging runtime with Firebase Installation ID YOUR_INSTALLATION_ID\n```\n\n\u003cbr /\u003e\n\nSend a message to your testing device\n\nOnce you've launched your app on the testing device and you have its\nFirebase installation ID (FID), you can try out your Firebase In-App Messaging\nsetup by sending a test message:\n\n1. In the Firebase console, open the [Messaging page](https://console.firebase.google.com/project/_/messaging/).\n2. If this is your first campaign, click **Create your first campaign** .\n 1. Select **Firebase In-App messages** and click **Create**.\n3. Otherwise, on the **Campaigns** tab, click **New campaign** .\n 1. Select **In-App Messaging**.\n4. Enter a **Title** for your first message.\n5. Click **Test on Device**\n6. Enter your app's Firebase installation ID in the **Add an installation ID** field.\n7. Click **Test** to send the message.\n\nFirebase In-App Messaging sends your test message as soon as you click **Test**. To see the\nmessage, you need to close, then reopen the app on your testing device.\n\nTo confirm whether your device is a test device, look for the following\nlog message: \n\n```\n[Firebase/InAppMessaging][I-IAM180017] Seeing test message in fetch response. Turn the current instance into a testing instance.\n```"]]