Inviare un messaggio utilizzando l'SDK Firebase Admin

Se non hai ancora configurato Firebase Admin SDK, segui la guida per configurare Firebase Admin SDK sul server.

Abilita l'API HTTP v1 di FCM

Abilita l'API Cloud Messaging nella pagina delle impostazioni di Cloud Messaging per il tuo progetto.

Inviare messaggi a dispositivi specifici

Per inviare a un singolo dispositivo specifico, passa il token di registrazione del dispositivo come mostrato.

Node.js

// This registration token comes from the client FCM SDKs.
const registrationToken = 'YOUR_REGISTRATION_TOKEN';

const message = {
  data: {
    score: '850',
    time: '2:45'
  },
  token: registrationToken
};

// Send a message to the device corresponding to the provided
// registration token.
getMessaging().send(message)
  .then((response) => {
    // Response is a message ID string.
    console.log('Successfully sent message:', response);
  })
  .catch((error) => {
    console.log('Error sending message:', error);
  });

Java

// This registration token comes from the client FCM SDKs.
String registrationToken = "YOUR_REGISTRATION_TOKEN";

// See documentation on defining a message payload.
Message message = Message.builder()
    .putData("score", "850")
    .putData("time", "2:45")
    .setToken(registrationToken)
    .build();

// Send a message to the device corresponding to the provided
// registration token.
String response = FirebaseMessaging.getInstance().send(message);
// Response is a message ID string.
System.out.println("Successfully sent message: " + response);

Python

# This registration token comes from the client FCM SDKs.
registration_token = 'YOUR_REGISTRATION_TOKEN'

# See documentation on defining a message payload.
message = messaging.Message(
    data={
        'score': '850',
        'time': '2:45',
    },
    token=registration_token,
)

# Send a message to the device corresponding to the provided
# registration token.
response = messaging.send(message)
# Response is a message ID string.
print('Successfully sent message:', response)

Vai

// Obtain a messaging.Client from the App.
ctx := context.Background()
client, err := app.Messaging(ctx)
if err != nil {
	log.Fatalf("error getting Messaging client: %v\n", err)
}

// This registration token comes from the client FCM SDKs.
registrationToken := "YOUR_REGISTRATION_TOKEN"

// See documentation on defining a message payload.
message := &messaging.Message{
	Data: map[string]string{
		"score": "850",
		"time":  "2:45",
	},
	Token: registrationToken,
}

// Send a message to the device corresponding to the provided
// registration token.
response, err := client.Send(ctx, message)
if err != nil {
	log.Fatalln(err)
}
// Response is a message ID string.
fmt.Println("Successfully sent message:", response)

C#

// This registration token comes from the client FCM SDKs.
var registrationToken = "YOUR_REGISTRATION_TOKEN";

// See documentation on defining a message payload.
var message = new Message()
{
    Data = new Dictionary<string, string>()
    {
        { "score", "850" },
        { "time", "2:45" },
    },
    Token = registrationToken,
};

// Send a message to the device corresponding to the provided
// registration token.
string response = await FirebaseMessaging.DefaultInstance.SendAsync(message);
// Response is a message ID string.
Console.WriteLine("Successfully sent message: " + response);

In caso di esito positivo, ogni metodo di invio restituisce un ID messaggio. Firebase Admin SDK restituisce la stringa ID nel formato projects/{project_id}/messages/{message_id}.